Field of Ruins Kit - 3DmKits

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$ 89.00

Additional information

Formats

3ds Max, 3ds Max V-Ray (native format), FBX, OBJ

Polygons

1,274,763

Vertices

1,757,663

 

 

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FIELD of RUINS

Complete Scene

 


A basic element to build extensive post-apo 3D scenes. This is a complete scene with light, atmospheric effects and renderer settings, but you can use
basic model for kitbashing as well.
This is big, destroyed by nuclear attack area. A lot of scattered ruins and rubble. The model is seamless, you can create a bigger scene by copying the basic terrain.
Ground covered by 65 types of small models - destroyed walls, columns, rubble etc.
Good mesh topology, mesh not intended for subdivision, some ngons used.

The images in the gallery have been rendered from the V-Ray version scene. These are raw renders, no post production.

 

The scene is provided in the file formats listed below:

  • 3ds Max - standard .max version with standard materials, skydome, fog, no light,
  • 33ds Max V-Ray - this is a version for V-Ray renderer, with V-Ray materials, scene is ready to render (light, renderer settings, fog, renderer settings),
  • FBX  - exported format without light. Skydome, textures and UV's are included,

 

 

MODEL ORGANIZATION

  • real world scale,
  • mostly quads,
  • each object has only one material assigned to it (no annoying Multi/Sub-Object materials),
  • understandable names of objects, textures and materials,
  • models are well sorted using groups and layers,

 

POLYCOUNT

  • whole scene - 1.274.763 polygons,
  • main model of field of ruins - 318.527 polygons,

 

 


 

TEXTURES

There are 20 textures in dimensions:

8400x8400 (ground), 5500x3666 (skydome), 4400x4400, 3300x1780, 3400x3400, 2400x2400, 800x800, 160x1400 (tree bark).