Volcano Mountain
$ 49.00
Additional information
Formats | 3ds Max, 3ds Max V-Ray (native format), FBX, OBJ |
---|---|
Polygons | 62,902 |
Vertices | 63,420 |
Volcano Mountain
Complete Scene
This is complete scene of volcano mountain. Made for animations, renders and games.
The package includes not only the finished scene, but also additional files for further editing and modification.
The ground is an area of 1,5km x 1,5km.
EDITABLE POLYCOUNT of SURFACE
The terrain was created using the displacement map, therefore subdivision modifier increase number of details.
Polycount of mountain model after merged modifiers:
- subdivision 0: 62.500 polygons,
- subdivision 1: 250.000 polygons,
- subdivision 2: 1.000.000 polygons,
- whole scene: 62.902 polygons,
To simplify further modification, we have added a PSD file.
The set includes the following formats:
- 3ds max - standard .max version with standard materials,
- 3ds max V-Ray - this is a version for V-Ray renderer, with V-Ray materials, scene is ready to render (lights, renderer settings),
- FBX and Obj - exported formats without light. Textures and UV's are included,
The images in the gallery have been rendered from the V-Ray version scene. These are raw renders, no post production.
For the exported FBX and OBJ formats, we have prepared terrain models in three versions - low poly, middle poly and high poly.
They have been exported with skydome.
You can also quickly extrude terrain from the included displacement map, just like it was done in 3dsmax.
The model was tested in the Unreal Engine. For real time engines, a ready model or a displacement map can be used.
HIGH QUALITY STANDARDS
- no isolated or overlapped vertices,
- no overlapped faces,
- no ngons, 100% quads (also skydome),
- unwrapped textures, no overlapping,
- real worlds scale (meters), objects at 100% scale at object level,
- no extraneous, unnecessary objects etc.
SCENE ORGANIZATION
- each object has only one material assigned to it (no annoying Multi/Sub-Object materials),
- no duplicated materials and textures in the scene,
- understandable names of objects, textures and materials,
- models are well sorted using groups and layers,
TEXTURES
There are 8 PBR textures:
- color - 8192 x 8192 px, custome made from textures and generated height maps, .psd included as bonus,
- normal maps - 4096 x 4096 px,
- bump map - 8192 x 8192 px, additional bump map, custome made from textures and generated maps,
- specular - 8192 x 8192 px, custom made from textures and generated height maps,
- specular for lava - 8192 x 8192 px,
- skydome - 5500 x 3666 px,
- skydome clouds - 3000 x 3000 px,
- displace map mountain shape - 4096 x 4096 px,