Cave Pond Complete Scene
$ 79.00
Additional information
Formats | 3ds Max, 3ds Max V-Ray (native format), FBX, Blender |
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Polygons | 4,028,617 |
Vertices | 2,457,294 |
CAVE Pond 3D Model
Complete Scene
This is a complete 3d cave pond scene. The scene has been designed to allow for varied shots.
The object has large dimensions to facilitate animations inside.
The cave vault has 8 holes through which the light falls, which allows for attractive lighting of the interior.
The water object can be turned off, there is a nicely modeled ground.
Dimension of cave - 250m x 643m x 70m
These models are fully editable. No plugin required.
You can change their shape by edit modifier settings (only in 3dsmax).
Except rock models this scene is not intended for subdivision.
- polycount of whole scene with rocks (subdivision:0) : 4028617polygons,
The product includes the following formats:
- 3ds max - standard .max version with standard materials, there is no light in scene,
- V-Ray version - this is a version for V-Ray renderer, with V-Ray materials, scene is ready to render (lights, renderer settings),
- FBX and Obj - exported formats without light. Textures and UV's are included,
- Blender - scene with standard materials, no light in scene,
HIGH QUALITY STANDARDS
Scene made without ngons in mesh and to keep low polycount .
- no isolated or overlapped vertices,
- no overlapped faces,
- no ngons, 100% quads,
- real worlds scale (meters), objects at 100% scale at object level,
- no extraneous, unnecessary objects etc.
SCENE ORGANIZATION
- each object has only one material assigned to it (no annoying Multi/Sub-Object materials),
- no duplicated materials and textures in the scene,
- understandable names of objects, textures and materials,
- models are well sorted using groups and layers,
TEXTURES
There are 73 tesxtures:
- cave color, specular, bump map - 4096 x 4096 px,
- cave ground color, normal map - 2200 x 2200 px, 4096 x 4096 px,
For rock models:
- color 4096 x 4096 px,
- normal map - 4096 x 4096 px,
- specular - 4096 x 4096 px,
- AO (ambient occlusion) - 4096 x 4096 px,